#ifndef _MPxModelEditorCommand
#define _MPxModelEditorCommand
//
//-
// ==========================================================================
// Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors.  All 
// rights reserved.
// 
// The coded instructions, statements, computer programs, and/or related 
// material (collectively the "Data") in these files contain unpublished 
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// and by international treaties.
// 
// The Data may not be disclosed or distributed to third parties or be 
// copied or duplicated, in whole or in part, without the prior written 
// consent of Autodesk.
// 
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// including the above license grant, this restriction and the following 
// disclaimer, must be included in all copies of the Software, in whole 
// or in part, and all derivative works of the Software, unless such copies 
// or derivative works are solely in the form of machine-executable object 
// code generated by a source language processor.

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// ==========================================================================
//+
//
// CLASS:    MPxModelEditorCommand
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MPxModelEditorCommand)
//
//  This is the command class used for creating proxy editor.
//
// *****************************************************************************

#if defined __cplusplus

// *****************************************************************************

// INCLUDED HEADER FILES

#include <maya/MTypes.h>
#include <maya/MStatus.h>
#include <maya/MSyntax.h>
#include <maya/MArgParser.h>

// *****************************************************************************

// DECLARATIONS

class MPx3dModelView;
class MStringArray;

// *****************************************************************************

// CLASS DECLARATION (MPxModelEditorCommand)

/// Base class for editor creation commands (OpenMayaUI) (OpenMayaMPx.py)
/**
  The base class for editor creation commands.
*/
#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32

class OPENMAYAUI_EXPORT MPxModelEditorCommand
{
public:
	///
							MPxModelEditorCommand	();
	///
	virtual					~MPxModelEditorCommand	();
	/// 
	virtual MStatus			doEditFlags			();
	///
	virtual MStatus			doQueryFlags		();
	///
	virtual MStatus			appendSyntax		();
	///
	virtual bool			skipFlagForCreate	(const MString &longFlag);
	///
	MStatus					setResult			(bool result);
	///
	MStatus					setResult			(int result);
	///
	MStatus					setResult			(double result);
	///
	MStatus					setResult			(const MString &result);
	///
	MStatus					setResult			(const MStringArray &result);

	///
			MPx3dModelView	*modelView() const;

	///
	virtual	MString			editorMenuScriptName() const;

	// SCRIPT USE ONLY
	MSyntax	_syntax(MStatus *ReturnStatus = NULL) const 
		{ return syntax( ReturnStatus ); }
	MArgParser _parser(MStatus *ReturnStatus = NULL) const 
		{return parser( ReturnStatus );}
	//
	
protected:
	///	USE _syntax() IN SCRIPT
	MSyntax	syntax(MStatus *ReturnStatus = NULL) const;
	///	USE _parser() IN SCRIPT
	MArgParser parser(MStatus *ReturnStatus = NULL) const;

private:
	const char *className() const;
	void setData(void *ptr);

	void *instance;
};

#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32

// *****************************************************************************
#endif /* __cplusplus */
#endif /* _MPxModelEditorCommand */
